Dungeons can best be described as a spiritual successor to Dungeon Keeper, but with some subtle differences. Dungeons is more about creating a dungeon to lure heroes in, while Keeper was more about building a dungeon that monsters could get along in. Dungeons has the player building traps and lures to get heroes in, then get captured and have their life essences drained for power.
According to the site, the game will feature nearly 300 unique objects, nearly 20 monster types, 10 unique hero types, a challenging 17-mission story-driven campaign and a free-play “sandbox mode.”
The game will be released on February 8 for PC.