He admits there’s ”always pressure” when your id, with a lot of expectations and ”preconceived notions” about them. Fans will ”get it and love it”.
Rage is set in the future where Earth has suffered a cataclysm and mankind is struggling to pick up the pieces and move on. ”There’s always pressure - especially when you’re id. There’s lots of expectations and preconceived notions about us,” said Tim Willits.
”I believe when RAGE ships though, that it will change the perception of the company. I think that our hardcore fans will get it and love it, and we will actually get some new fans.” The studio will also be leveraging console gamers thanks to their new technology.
”We’re really excited about getting some fans on the PS3… I mean, if you’ve had a PS2 and a PS1, and always stayed on the home console side of things, you may have never played an id Software game before,” explained the creative director.
”So right there that’s about 75 million people out there that we want to try and recruit. That’s what the cross-platform strategy will do for us. We’re trying a lot of new things and it seems to be working really well - people who have played it really seem to love it.”
Rage releases on Xbox 360, PS3 and PC October 4th in the US, 7th in Europe.