Creative director Paul Sage affirms you still get that ‘playing the hero’ feeling from any Elder Scrolls adventure. Players ”absolutely get that same experience” with plenty of distractions.
Fans of the long-time RPG series are naturally concerned what the MMO angle will do to the Elder Scrolls name. Bethesda is riding high with the huge success of Skyrim.
”We want to make a good game first,” Sage told Game Informer. ”Not a good MMO, not a good Elder Scrolls game, we want to make a good game first, a great experience for the player.” The team aren’t surrendering that ‘hero’ feeling fans enjoy when playing an Elder Scrolls game.
”You absolutely get that same experience of the world, with that distraction-based gameplay where you really get to control your own destiny in how you experience the game,” he continued. In fact playing the hero isn’t ”much different in an MMO than it is in any other medium, really, any other typical RPG.”
The creative director argues that Elder Scrolls Online ”gives us more opportunity to make you the hero.”
The Elder Scrolls Online releases on PC in 2013. Check out Game Informer for the full video interview.