Splash Damage, the studio behind Brink, has revealed ambitious plans for the future.
Speaking to Gamasutra, the team confirmed it is looking to achieve vertical intergration by forming two new companies, and also announced a studio-wide shift to the Unreal engine.
WarChest is a brand new video games publisher founded by Splash Damage, while Fireteam is the company’s own online services operator. Through the three companies, Splash Damage is looking to release free-to-play games, and publish titles from outside developers.For the full details, check out Gamasutra’s interview with CEO Paul Wedgwood and CCO Richard Jolly, which can be found right here.