Larian CEO Sven Vinke doesn’t believe in DLC, hoping that gamers will create custom content for his games themselves.
When asked about whether there were DLC plans for upcoming Divinity games Dragon Commander and Original Sin, he commented that there wasn’t any specific plans:
”I don’t know, I really don’t know. We have no real plans for DLC. It’s not really our thing. I’m still a gamer who believes in a beginning, middle and end.
”I had big fights with my publisher guys who were like ‘you have to go free-to-play, you have to do microtransactions, DlC blah blah …f*** that shit.”
Despite this, Vinke stated that the company does have plans to release an extensive RPG editor for Original Sin, as well an editor for Dragon Commander, believing that players could monetise their own content, while Larian just sticks to selling the main game:
“They can monetise it, yeah? Through Steamworks gamers can sell their adventures. That’s the idea.”
“We’re not going to work on that level - We’re going to work on the engine, we’re going to sell it, we’re going make it available to people… I mean people are always going to need to buy the base game. But if we’ve got a really good game that people keep making mods for; we’re going to make sufficient money from the game itself.”
Divinity: Dragon Commander is due out on PC in Q2 2013, and Original Sin is due out later this year.