Executive producer Mark Rubin stated in an interview, ”We’re always so focused there anyway. It maybe wasn’t a challenge as it is for some people. For us it’s so ingrained in the way we make our games that it just happens that way. We have a game that runs at 60 frames a second, we start putting stuff in and if something starts to affect that we’ll either tweak it or take it out.
“The console versions are still in severe development, but it looks good so far. We actually have a 4K TV at work and got the game running on that. It looks phenomenal. The 4K TVs have a max hertz of 30, so we’re maxing it out. It looks amazing!”
Call of Duty: Ghosts is due to be released on the 5th November for PC, Xbox 360, Xbox One, PlayStation 3, PlayStation 4 and Wii U.