"We look at it as... is new IP important to EA? Absolutely. Are we working on a lot of new things? Yes we are," defended Soderlund. "Are some of those new things the rebirth of old existing brands like Mirror's Edge? Yes. Are some of those things licensed properties like Star Wars? Yes. Do we have stuff in development that we haven't announced that are new IPs? Absolutely."
Soderlund noted Titanfall, but confusingly called Mirror's Edge 2 a new IP, calling it "a beloved return for many people" as well as the reboot Star Wars: Battlefront, which he stated was "a match made in heaven", referring to DICE's development duties on the game.
He went on to state that Need for Speed: Rivals is far different, despite being the "18th or 19th" game in the series. "Go play Rivals and talk to that team and you'll see a passion and dedication to new and fresh things that I haven't seen in a long time on Need for Speed," Soderlund bragged.
"So I feel really good about our line-up and feel like we have a lot of new games. Whether those are built on intellectual properties that we own and have been out there in the past or not... that's probably less relevant," he concluded, before promising, "Again, we absolutely have completely new, wholly owned IPs that we have in development and will present when they're ready."