Developer Larian has announced that the Kickstarter campaign for completion funds for its roleplaying game Divinity: Original Sin is over, and that the response the studio received for the game was overwhelming, just shy of the $1M stretch goal.
According to the team on its Kickstarter page, ”This campaign is now finished and we are extremely grateful for all of your support! With your help, we will make a fantastic RPG!”
The $1M stretch goal would have gotten a Day/Night cycle and NPC schedules, but the feature may still be added with additional non-Kickstarter funds from Paypal and such.
Divinity: Original Sin is a traditional RPG in the mold of Ultima VII, an isometric 3D world featuring single player and co-op play, parties of unique companions, as well as a deep dialog system. The game will also include an editor for players to create their own missions.
Larian also posted a YouTube video recapping their Kickstarter drive.