In Deadfall Adventures the year is 1938 and main protagonist James Lee Quatermain isn't all too keen on escorting Jennifer Goodwin, a US agent and former colleague of his, to an Egyptian temple complex in order to retrieve an ancient artifact - The Heart of Atlantis. Quatermain doesn't care about the qualities of this artifact, nor does he care that a division of the Ahnenerbe, the Nazi department specialized in the occult, is after The Heart as well.
It doesn't matter what Quatermain thinks though, because he soon finds himself on a hunt across the globe, from the deserts of Egypt to the icy depths of the Arctic and all the way to the jungles of Guatemala.
Deadfall Adventures takes advantage of Unreal Engine 3, as players battle natural and not-so-natural enemies, discover puzzles and pass through deadly traps.
"Deadfall Adventures marries the ethos of the Saturday morning matinee with the Summer blockbuster to create an original adventure which will grip players from start to finish," says Klemens Kreuzer, Managing Director at Nordic Games. "We’re putting players into the heart of the action, just as they’d dreamed as children, staring at their heroes on the silver screen. It’s fantastic to be working on Deadfall Adventures with The Farm 51 from the roots up; it’s going to be an exciting summer."
"We’re thrilled to be working on our second project alongside Nordic Games," says Wojciech Pazdur, Development Director at The Farm 51. "We’re putting everything into the games’ stunning graphics to create a unique experience that will be both challenging and engaging. The great thing about Deadfall Adventures, it makes us discover the little Indiana Jones in all of us."
Deadfall Adventures will be developed for the PC and Xbox 360 and is due for release on 30th July, 2013.