Well, not really - but they do tackle some of the tougher questions. Why do we collect belief? Are we just 'babysitting' our people? What's up with the cards and stickers?
This is their longest Godus video worth almost 34 minutes of Peter and Jack explaining their design decisions for the god sim. A new significant beta update is due soon.
"Peter and Jack did a Reddit AMA earlier in the day and felt that there were many questions that they didn't get to answer. Here Peter and Jack spend a half hour in their longest video ever going through the AMA and picking out some tough questions to answer," reads the blurb from 22Cans.
It's because of the beta "guinea-pigs" that Godus continues to refine itself. Right now the team is concentrating on the homeworld experience and so have removed multiplayer and story mode. Molyneux says there's a "vast amount of content yet to go in." He explains why we may feel like we're 'babysitting' at the start but how we evolve in power over time.
Yes, the in-game familiar is still alive but it's no mere vanity pet, teases Molyneux. Check out the update below.