Dovetail Games, best known for the best-selling Train Simulator franchise, has announced a new fishing title - the imaginatively named Dovetail Games Fishing.
Interestingly it’s built using the Unreal Engine 4, so expect those trout, salmon and… all the other fish to look good enough to eat. Or catch, take a picture with and throw back in the river.
It’s being developed by a team lead by former EA executives Rob O’Farrell and Chris Roberts, and apparently will ”tackle every step in the fishing experience”, including buying equipment, scouting out the best location and… whatever else you do. I don’t know much about fishing. There’s also an ”intuitive new casting and reeling mechanism” called ‘Total Cast Control’, which is bloody exciting.
The game will start off by focusing on carp-fishing, but the team want to add other disciplines later, like bass and fly-fishing. These will take place in various locations across the world, all rendered with Epic’s powerful Unreal engine.
Executive Producer Rob O’Farrell said “It’s fantastic to be using Epic’s Unreal Engine 4 technology to support our new fishing simulation. Quality is at the very heart of what we do, and we want to create a product which not only offers players a very authentic simulation to play, but allows us to capture in great detail and faithfully recreate a variety of scenic locations, a broad selection of fishing equipment, and of course the fish themselves. We’re also exploring ways of combining this with the latest VR technology to give players the perfect way to experience the thrill of stalking, casting and landing fish.”
Dovetail Games Fishing is currently planned for a late 2014 release on PC. There’s an official website, but there’s very little in the way of information or in-game snapshots so far.