Square Enix Collective will now "open up" for more pitches to start flooding in with developments made to the platform as time goes on. The first begins crowd-funding this month.
A special Collective/Indiegogo campaign will start by the end of April for World War Machine. The other two projects were from Kitfox Games and Crackdown 2 's Ruffian Games.
“The pilot phase went really well, we learned so much during the test month and the teams we worked with; Tuque Games, Kitfox Games and Ruffian Games, have given great and useful feedback,” said Phil Elliott, project lead for Collective. “Now it’s over to you as we open up the platform on an ongoing basis, and see what sort of ideas come in, from developers all around the world and what gamers think of those ideas.”
Square intend for future game pitches to be allowed use of old Eidos IP such as Gex, Fear Effect and Anachronox.
“World War Machine obviously caught the eye of a lot of people,” added Elliott. “With 90% of those who voted on the project indicating potential backing through crowdfunding, we’re very happy that Tuque Games decided to accept our offer for continued support on Indiegogo, we’ll let you know when the campaign page is live.”
Submission criteria to Square Enix Collective:
▪ Be developed for PC
▪ Be digital-only
▪ Have a budget that’s realistic for crowdfunding
▪ Not have already been through crowdfunding previously
▪ Be submitted by a person that can lead development (ie is an industry professional)
Visit the official Square Enix Collective website to learn more.