Fan website SimsVIP was invited to a ‘Modding Masterclass’ during the Sims 4 Creator’s Camp last week, where developers Darren Gyles and Lyndsay Pearson talked to them about mod support for the game.
Essentially the signs are good for dedicated modders - Maxis are promising full support and a bunch of convenience features that should make coming up with community-created content a bit easier.
Here’s what the developers had to say:
”Everything the community makes is astounding to us, super inspiring, and it is interesting to see what people come up with. Please continue doing it as we want to be able to encourage and foster that creativity because it’s so important to what The Sims means to everyone.”
Maxis can’t handle the business of checking everything that the community creates, so they’re helping users support each other with a dedicated modding section on the game’s forums and easier mod management tools.
“We cannot officially support and screen everything that comes out, so it is very important to us that we set up a good foundation that can help the community manage what they’re creating, and communicate to other people how to responsibly get involved in the modding and creating community.”
Here are the key confirmed features, as posted by SimsVIP:
’¢ Directory for Mods in the user data folder.
’¢ Custom Content Technology Document with data formats that will help creators avoid conflict with what has been done in the game. This document will be expanded on as we go along.
’¢ Dedicated Modding Section section on The Sims 4 Official Forums for feedback, discussion, and issues.
’¢ Game options panel contains section for mods. (Script and Non-Script)
You can check out the full list here. The Sims 4 hits PC and consoles in the first week of September.