It keeps its third-person view and colourful art style, as well as its strategic trap laying, but will now pit two teams of five against one another. We now command minions to attack.
We decide which routes our armies should attempt to overwhelm the enemy fortifications and base, and the strength of our army is determined by what cards we play.
It’s very similar to how the previous two games have worked where we choose what abilities and traps we take into a match having unlocked them along the way. Robot has released an official announcement trailer with glimpses of the new hero characters and much bigger maps to play on.
Orcs Must Die! Unchained releases on PC this year, and they’re calling it a ”fortress siege game”.