According to a report, Ubisoft is developing a 2D-based Prince of Persia using the same engine as the recent Rayman games. Ubisoft's RPG Child of Light also uses the UbiArt Framework engine.
They'll be using the "same techniques of animation" with the Prince's body having parts independently animated, much like Rayman. This is to give him 'real diversity' in postures and movement.
They're aiming to have it visually appear as if it were a 3D game, continues the report by French site. Ubisoft is yet to acknowledge more in the Prince of Persia series.
Child of Light is Ubisoft's second IP to use the UbiArt Framework engine and is due for release this month.
Report: Ubisoft developing 2D Prince of Persia using UbiArt Framework engine
17 April 2014 | By Simon Priest