The supernatural mystery action-RPG Witchmarsh, set in 1920s Massachusetts, has reached its Kickstarter goal with 17 days to spare. That means it's time to go stretch goal huntin' with the first at £70k.
It took 12 days for the campaign to hit 100% and indie Inglenook has opened up Paypal backing. Exploration won the community poll for what they'll focus on with the next content update.
Witchmarsh is a side-scrolling action-RPG where we control an investigation team solving supernatural mysteries in 1920s rural America. We need to find missing townsfolk.
"In just twelve days you've turned our dream into a reality. Thank you, from all the team. The response we've received is humbling," wrote the studio. "Very shortly we'll be opening up PayPal backing."
Witchmarsh stretch goals
£70k - Alternate Character Perk + Hardcore Mode - An interesting variation on a current playable character. Revealed when stretch goal is reached. We'll also add in an optional Hardcore mode for the bravest adventurers to take on.
£90k - New Investigator - The Alchemist will be unlocked as a playable character. We'll also add 10 more player abilities, bringing the total number of abilities to 60.
£120k - Freelancer Mode - An all new multiplayer challenge and survival mode. Create an investigator and battle waves of enemies in a series of combat challenges.
£130k - Additional Artist - We'll bring in a second pixel artist to help speed up production. In addition to this, we'll also increase the number of player abilities to 70.
£145k - Bonus tracks - Extra background music will be added to the game's soundtrack.
£150k - New Area: The Brackish Abyss - Explore a bleak stretch of the Massachusetts coastline, pocketed with labyrinthine caverns and abandoned huts. Will feature its own story arc, quest hub and a unique set of enemies from the deep. We'll also add a new playable investigator for you to explore it with, too!
£175k - More Content - Funding will be used to create the fully polished game we had in mind when we first embarked on this project. We'll use this extra funding to create more animations, cutscenes, dialogue trees and easter eggs.
Check out the Witchmarsh Kickstarter to learn more and to pledge.