Ubisoft's latest quirky downloadable title, the procedurally animated, physics-based platformer Grow Home, is available now.
Much likeand , the game is a passion project developed by a small team in between their work on Ubisoft's triple-A heavy-hitters.
BUD the Botanical Utility Droid is attempting to get back to his spaceship, which is unfortunately located at the very top of a gigantic beanstalk. To get there, he'll have to clamber, shimmy and edge his way up past a series of procedurally-generated obstacles, utilising some unique climbing controls; essentially each button is mapped to one of BUD's appendages, and you'll need to control his limbs individually to prevent an unfortunate accident.
This time around the lucky team that's been allowed to indulge their creative side is, a six-person British studio best known for classic racing game Driver, as well as their supplementary work on several recent high-profile Ubisoft titles.
“We wanted to challenge how we make games at Ubisoft Reflections,” says the game's producer
Pete Young. “We’ve got a track record of developing massive AAA games and a strong technical heritage, but we’re also a lot more than that.”
You can grab Grow Home overfor the very reasonable price of $8.