FortressCraft can be viewed as a Little Game That Could, starting life as an $3 Minecraft clone on the Xbox Live Indie Game marketplace, which kept. Finally, it made the leap to PC in 2013 when it Steam Early Access.
Two years later, the game is finally launching as FortressCraft Evolved, and it certainly has evolved, going from a pleasant little Mineclone to a tower-defense/roleplaying/strategy/building game hybrid where players crash land on an alien planet and must fend themselves off from periodic alien attacks as they build and run an advanced mining operation.
Players set up an advanced HoloBase to keep an eye on their mining operation and factory. They then engage in research which allows them to develop and manufacture new devices such as solar energy panels and jet turbines. Ultimately, players will develop orbital energy transmitters that can beam power off the planet - which allows them to expand even further into what developer ProjectorGames calls "the next phase of the game."
ProjectorGames states that FortressCraft Evolves features "the largest worlds ever seen in any computer game", with players able to "explore thousands of metres vertically, overcoming ever-more difficult challenges." The studio also promises future Texture Pack and Mod Pack support. The game also features a Creative mode, of course, to allow players to build without worrying about aliens bombing their work to smithereens.
Gamers can check out the official Steam pageor visit the .