In the latest Take-Two fiscal report the publisher has revealed they’ve ”sold-in nearly 52 million” units of Grand Theft Auto V across PC and consoles. These are figures of units sold directly to retailers, not to gamers.
Turtle Rock Studios’ Evolve has meanwhile ”sold-in approximately 2.5 million” units. CEO and chairman Strauss Zelnick said GTA V’s PC launch ”exceeded our expectations.”
”Fiscal 2016 is off to a great start, highlighted by the April launch of Grand Theft Auto V for the PC, which has exceeded our expectations. Throughout the coming year, we will continue to execute our proven strategy of launching a select array of the highest-quality titles, led by new annual releases of NBA 2K and WWE 2K; Battleborn, a groundbreaking new intellectual property from Gearbox Software; and a soon-to-be announced new triple-A title from 2K,” said Zelnick.
”We also will continue to deliver innovative offerings designed to promote ongoing engagement with our games and drive recurrent consumer spending. Beyond fiscal 2016, we have a robust development pipeline and our Company is well-positioned to deliver growth and margin expansion over the long-term.”
The release of Grand Theft Auto V on PC has been lauded as a big success, not only in sales numbers but also for being the ‘definitive edition’ and having little trouble running on the majority of people’s PCs. The series is the reigning heavyweight in today’s games industry.
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