A few years ago someone used redstone to create a working CPU in Minecraft, complete a functioning keyboard, word processor, calculator and more. Three years on from this momentous event, a modder by the name ofhas gone one step further. How do you improve from basically creating a computer within a computer game? Easy, you make a Gameboy that can run a playable version of Pokemon Red.
MrSquishy (also known as Matt) was interviewed by South African site htxt.co.za. The interview went through some of MrSquishy’s reasons behind the project and what problems he has encountered with it so far. His version of Pokemon Red seems to run well, but it seems there aren’t any NPC interactions in the game right now. Here’s a snippet of the interview for those of you that are interested:
“htxt.africa: For someone unfamiliar with both Pokémon and Minecraft, what is your project about?
I am attempting to recreate Pokémon Red, a game originally released for the Game Boy in 1996, within Minecraft using the game’s built-in scripting language. The map will use a custom resource pack to retexture Minecraft’s items into Pokémon game assets, but will not require any mods to be installed to run.
htxt.africa: What is the history of your project? Where did it begin?
I started wondering whether this was possible about 18 months ago when I was recreating Pac-Man in Minecraft. That map was really a proof of concept for me – confirming that it was possible to get a 2D game running smoothly and efficiently, and executing some light AI. Pokémon is a much more ambitious project than Pac-Man was, but the fundamentals are still the same – the user controls a 2D character which navigates the world, triggering a set of unique events with each step. I started in on the Pokémon map about a year ago at this point.”
Click here to read the brilliant interview by. We’ve included a YouTube video showing off MrSquishy’s playable version of Pac-Man at the bottom of this article.