Sega have always been more than encouraging when it comes to Sonic fans having their way with the speed demon. Never scared to leave their mark, the oddly creative fanbase has never been privy to putting Sega's mascot in all sorts of bizarre situations; so when some of those efforts are culled in one big group, nobody is quite sure what spurred on the sudden change of heart.
While there's still no official comment, following the mass takedown of dozens of Sega Mega Drive & Genesis Classics mods on the Steam Workshop, many have had their creations reinstated on the system following a short conversation with the support team.
With even a series of mods created to help those with disabilities play some classic Sega gems being swung at with the takedown bat, whatever system is executing the hits - automated or not - certainly doesn't discriminate.
Of course, adding the ability to upload ROM hacks to the Steam Workshop opens up every possibility to turn a copy of Sonic the Hedgehog into NBA Jam. So while it's entirely reasonable to expect a takedown notice on something like that, there's plenty of legitimate creations like Sonic Classic Heroes being shutdown too.
For now, it seems as if Steam's auto-flagging system has just gone a little haywire. Maybe a slight change in the algorythim had much more profound affects than initially thought. Either way, a good chunk of the mods taken offline yesterday have been reinstated once their creators have filed their complaints.
All should be well with the world again soon.