Total War: Warhammer II continues its predecessor knack for mixing Games Workshop fantasy world with Total War's long-standing strategy formula, delivering an incredible spectacle of fantasy combat. Uniting magic and heroes with large fielded armies, Warhammer II brings together thousands of troops on screen with the unique appeal of large mythological creatures on the battlefield, creating an exciting experience that should definitely be applied to other IPs.
We'll be chronicling all the latest Patch Notes and Changelogs as Total War: Warhammer 2 gets its many, many updates. It's a Total War game remember - it'll have bugs.
Tomb Kings Update Patch Notes and Reworking Bretonnia - January 18, 2018
This massive patch rebalances several units and fixes multiple bugs, including some very worrying ones regarding the auto-resolve of battles. The update also revamps Bretonnia to match the other Old World faction facelifts that came before.
• New skills for Louen Leoncoeur: Fount of Honour, Respected by All, Clarion Calls and Exemplary Conduct
Old World Legendary Lord Trait Updates
• Karl Franz:
Bug Fixes and Improvements
Technical and Performance improvements
Campaign technical improvements:
General AI changes
• AI to respect climates a little more when making an occupation decision
• Auto-Resolver damage output now constant
o Reduced upkeep bonus for AI
• Minor reduction to MD gain from unit rank increases.
• Added functionality for modders to dynamically load scripting mods to avoid mod conflicts with these types of mods.
The Reprisal Update and The Laboratory - December 14, 2017
Today's patch sees the Reprisal Update leave beta at last, adding the Foundation Update from the first Total War: Warhammer to the sequel's Mortal Empires mega-campaign. On top of that we've got The Laboratory, a custom battle creator sporting such fun options as turning off gravity, increasing explosions and making units bigger. Awesome stuff. This'll be the last patch of the year for Warhammer II, so make it count.
Patch "Mortal Empires" - October 26
The first update for Total War: WARHAMMER II contains a host of changes, tweaks, improvements and fixes, as well as the massive Mortal Empires combined campaign.
General Balancing changes
Special Abilities and Spells: