For how much we've chimed on about, we didn't quite expect to carry it onto into release, but given the game's Early Access state, it's going to be getting a lot of patches. With a game that's still in consistent, active development, there's still a lot to make its way into the final product - alongside other changes like balance and stability, of course.
So, going forward, we'll be getting track of the game's changelog through this one single post - much like we do for a couple of other notable titles. While updates seemed to be coming every day during its first week on sale, Funcom has since decided to dial it down noting that with so many unofficial servers, constant patches meant downtime for a lot more than just those playing on official servers.
If you're looking to beef up your game while Funcom adds the official goods, we have an extensive mod database here.
So let's get to it;
Conan Exiles - Hotfix 28.03.2017
When is a hotfix not a hotfix? Well... never, really. It may not be the hottest of fixes or fix the hottest of problems; but it's a miniscule patch that does what it set out to do.
Conan Exiles - Hotfix 24.03.2017
What's a massive patch without a few problems? It's Early Access - that's what we've all bought into! Highlights of the minor update include the ability to loot corpses like a pro, performance improvements when placing buildings within cliffs and identifying the need to look into that one a little more. Ok, that last one wasn't a fix.
Conan Exiles - UPDATE 22
Why wouldn't we see another patch for a few days? Well... because of this much bigger update! Dyes are here, ruins are too. There's new weapons in place and a you're becoming one - in the fight against exploits! Say goodbye to your stuff, though. It's likely all gone. Thanks, hackers!
Conan Exiles - Patch 16.03.2017
More of just a hotfix update to squish a few exploits, we're to be without another patch for at least a few days. Here's what's happening.
Conan Exiles - Patch 14.03.2017
Can you believe it's been almost two weeks before the last big Conan Exiles patch? For any other game, it'd be crazy to have two big patches so soon after each other - but this is Conan Exiles! There's a TL:DL version and the full notes down below. If you want to see the server-specific changes, head here. Choose your weapon;
Conan Exiles - Patch 03.03.2017
We're not even sure whether we should include this one at all with it being so small, but it's a worthwhile server-side alteration that removes possible decay on placable objects. That's worth something, right?
Conan Exiles - Patch 02.03.2017
For those caught a little off guard by the UK standard for arranging dates, this is the first update of March! And it's a big one. For two reason. Coming in at 14gb, it's mostly down to optimisations meaning textures need to be redownloaded. The other reason is it just having a fair lamount of fixes like halting the constant harvesting of your own body - though we'd consider that a feature.
Those looking for the server specific changelog, head here. For the rest, read on;
Conan Exiles - Patch 23.02.2017
There's no rest to be had in the perilous sands of the Exiled Land, and Funcom had just two days to prep another large-scale update after their last. There's too much to list in a single post update with this one, but Funcom kindly wrote up their own TL:DR version. Head on over here for the full changelog, but keep reading for the general idea:
Conan Exiles - Patch 21.02.2017
While not listing many major changes for the vast majority of players, this one comes in as an attempt and promise to improve how the game handles in Asian territories.
Starting with some new servers being brought up this very day, Asia will soon have their own server network located closer to home. For now, however, they're situated a little further away while the team ships some new hardware out there.
Conan Exiles - Patch HOTFIX 18.02.2017
Change your passwords! It's not quite as widespread as a Yahoo! hack, but there was apparently a problem allowing for others to hijack servers due to a vulnerability. After this, the team will start to re-enable BattlEye.
Conan Exiles - Patch 17.02.2017
Lots more changes follow an already rather robust patch. Explosive jars can no longer become a totem of death, and the game should boot much more swifty. Placeable item holds should no longer send goods to the void and characters shouldn't be bouncing back and forth quite so much. It's an ambitious shot, but let's hope it holds up.
Conan Exiles - Patch 15.02.2017
The crowd-please arrives. After some preliminary patch notes on Valentine's Day, Funcom put out the biggest Conan Exiles patch to date 24 hours later. Though it isn't saying much considering the game itself has been out for just over two weeks, it's many times larger than the rest. Here's the scoop;
Conan Exiles - Patch 10.02.2017a
Breaking yet another record. we've arrived at a patch published on a day that doesn't match its title. Released on February 11, this one moves a certain ghostly warrior while offering a few more optimisations - through the comments don't see to reflect that.
Conan Exiles - Patch 10.02.2017
Carrying on the legacy of the patch before it, here's another miniscule change - the ability to find a server through its IP address alone. Great.
Conan Exiles - Patch 09.02.2017
It might be the smallest patch in the history of patch updates, but anything that stops an entire server from breaking down when using a simple in-game function is probably a boon.
Conan Exiles - Patch 08.02.2017
Carrying on the trend of daily updates despite hopeful plans to think a little bit about the poor people who have to implement them onto their server, this one stops Thralls from continuously beating on NPCs who've already taken one for the team. Here's the low-down!
Conan Exiles - Patch 07.02.2017
Another day, another patch. Thankfully a little more bountiful in the additions department, the overall fixes - alongside the larger Physx tweak - should help performance in the long run. Notice it?
Conan Exiles - Patch 06.02.2017
So much for larger patches with more time between them. Just a day has passed, but your server admins better be on call!
Conan Exiles - Patch 05.02.2017
Notice how these are just separated into their date of release rather than a regular old patch or build number? It still looks like one, but it isn't! Improvements here come in the form of network optimisations all angles, the ability to knock NPCs out cold and removing the ability for the Cutlass and Falcata to deal damage to a T1 building.
Conan Exiles - Patch 04.02.2017
This quick little number just addresses a few network issues that plagued the performance of servers due to how the game would handle network traffic. Server crashes and hangs should be address, and a single dead chicken or something.
Conan Exiles: Patch 03.02.2017
Feel like visiting a certain part of this desolate wasteland would have you struck down by the gods? That was a server bug. Expect that to be a thing of the past. Also includes critical updates like the ability to properly scroll through the player list.