We hope you managed to tune in to yesterday's Destiny 2 reveal stream. It was a disaster in some ways and amazing in others.
Taking place in an airplane hanger that was certainly restricted in size, fans clamoured into the seats eagerly anticipating the grand reveal of a game that was originally set to release at least last year.
It's taken far longer to get a glimpse of a true Destiny sequel than we initially expected, but everything seems to be in order for that September release - so long as you're not actually waiting for the PC version. That one's delayed! Yes, even though we've been waiting since the release of the original Destiny to see Bungie's expensive shooter running on similarly expensive rigs, we're having to wait a little longer. How much longer has yet to be mentioned, but they're specifically not talking about the PC release date just yet. Worrying.
Of course, but Destiny, the core systems are in-place. Raids, strikes and story-based missions are all back and centered around the new narrative of the Cabal's Red Legion. Finally realising just how much MMOs need decent communication features to thrive means Destiny 2 will have a bunch of systems in-place to help solo players find fireteams, clans and raid groups.
New planets consist of Titan, Io, Nessus and Earth with no need to jump back to the Tower to traverse between them - after all, we have no Tower! PvP Crucible matches are now all 4v4 with a new 'Countdown' mode being added for good measure. As for classes? There's till only 3. But much like what was added in past expansions, you'll be getting new 'Supers' to make up for it.
For the most part, this is all playing out like another Destiny expansion. There's plenty of footage to whet your appetite for now. Sure, it looks a lot better and the systems have finally been refined to that expected of an MMO, but it's basically still the same old Destiny!