4X strategy title Oriental Empires today got a new patch that adds a Map Editor to the game, the first part of developer Shining Pixel Studios' rollout of user content support for the "Total War meets Civilization" game.
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Here's our full review of Oriental Empires!
You can watch a brief video showing off the Map Editor here. It's an early version of the editor that the Shining Pixel team and Iceberg clearly wanted to give players as a present for Christmas, as currently the maps you create can only be played by yourself, in your own custom games or scenarios. They can't be put online yet.
Here are the full Patch Notes for this update:
- User Created Content Support
- Added a map editor. Available from Options Menu
- Added ability to load a particular map in a custom game. Can be one of the built in maps, or one created by the player.
- Added ability to load a user created scenario
- Bug Fixes
- Fixed bug where stacks can incorrectly merge if both were ordered to a hex containing another stack
- Fixed game settings tab not being available on systems with non supported system language
- Added back button to game type selection screen
- Fixed bug with caravansaries not exporting to settlements created before them
- Stop re-exported goods being exported to their source
- Improved algorithm for distributing starting positions in custom game
Shining Pixel note that this is just the first part of their "the roll out of support for user generated content", with further updates promised for next year.
We were quite impressed by Oriental Empires in our review. Reviewer Marcello Perricone said, "if you like Civilization and/or Total War and always wanted a strategy title stepped in 3000 years of Chinese warfare, look no further than Oriental Empires." High praise indeed.