Two years after their successful Kickstarter campaign, Divinity series creators Larian Studios have finally released their epic new RPG - Divinity: Original Sin 2. It's excellent, you can check out gameplay of us playing it if you like, and even better Larian have kicked their bug-fixing up a gear so we should be seeing regular patches for the game, maybe even with new content too.
And as usual you can count on your friends at GameWatcher to keep you up-to-date with all the latest Patch Notes on the game.
Divinity: Original Sin 2 is a co-op RPG with turn-based combat and a focus on the elements. Getting a character wet will make them resistant to fire but more vulnerable to electricity attacks, that type of thing. This even goes for stepping in a puddle - get a few enemies in there and you can zap them all. Divinity's also about total freedom to do what you want, from killing everyone in a village (and even killing their ghosts) or stealing everything that's not nailed down. Quests can all be accomplished many different ways, no character is essential except your own, and it's funny too. Regularly so. We highly recommend it.
Without further ado, let's get on with the Patch Notes for Divinity: Original Sin 2!
Divinity: Original Sin 2 - Hotfix v3.0.159.021 (December 7)
Well, the big patch below came out and seemingly broke the game for a lot of people, so Larian are scrambling to undo the mess. This is probably the first in a series of Hotfixes. Larian say this is to address the most urgent problems, anyway, but expect more.
Divinity: Original Sin 2 - Patch v188.8.131.525 (December 5)
Changes and improvements
Modding - Scripting (compatibility issues)
Divinity: Original Sin 2 - Patch v184.108.40.2069 (October 6)
The latest patch is up and it's utterly huge, clocking in at 4.3Gb and... well, just look at the changelog! It's massive! Changes include a load of content and bug fixes, such as reducing chicken running distances, improved Taunting, a dedicated Recipe button, and fixing a crash if you tried to sleep with a lizard again. Have a read.
Improvements and changes
Divinity: Original Sin 2 - Patch v220.127.116.114 (September 28)
Multi-language support has the Chinese wanting their own localisation even more, plus there's a few changes to the ending movies and removes a Runeslot change that was prematurely added through the last patch.
Divinity: Original Sin 2 - Week 1 Update
The game's only just been released after a moderate amount of time in Early Access, and just a week later Larian already have a patch ready to go. Let's have a look. We particularly like the one about stopping characters from being permanently wet.