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Lostbound Is a Retro-Inspired Roguelite Action RPG Set in a Crumbling World, Steam Demo Available Now
Explore a world being consumed by darkness, discover powerful artefacts, and outrun a relentless force in retro-inspired action-RPG roguelite Lostbound.
Cyberpunk RPG Alpha Spectrum Sends Us On A Globetrotting Adventure that Blends ARPG Combat With Immersive Sim Elements
Set in the near future, Alpha Spectrum puts us in the shoes of a CIA agent equipped with psionic powers who must investigate a devastating cyberattack whose consequences are felt worldwide.
Lords of the Fallen 2 Release Date (Confirmed 2027) - Platforms, Pre-Orders & Trailers
Lords of the Fallen 2's release date sees us facing challenging, colossal foes while traveling between realities.
THQ Nordic Digital Showcase 2026 Set for August - Updates on Titan Quest 2, Wreckfest 2, Fatekeeper, and More Promised
Publisher THQ Nordic is promising a meaty digital showcase in August 2026 full of reveals, updates, and "exciting new looks at fan-favourite franchises" like Titan Quest and Wreckfest.
Control Resonant Release Date (Confirmed September 2026) - Platforms, Pre-Orders, Trailers & More
GameWatcher heads to Manhattan in search of the Control Resonant release date, launch platforms, gameplay details, trailers, and more.
June 2026's Ubisoft Humble Store Sale Discounts Some of the Publisher's Most Notable Games
Far Cry 3, Prince of Persia, The Crew Motorfest, and more are discounted during June 2026's Ubisoft Humble Store sale.
Fallout 76 Season 26 Release Date
Learn what we know about Fallout 76's Season 26 release date and what it brings to the game.
Diablo 3 Season 40 Release Date - Latest News
Diablo 3's Season 40 revisits an old theme from the ARPG's past between its start and end dates.
Diablo 3 Season 39 Release Date - Latest News
Diablo 3's Season 39 start and end dates bring back the Shades of the Nephalem seasonal mechanics to Blizzard's ARPG.
Path of Exile 2's 0.5.3 Update Brings Further Changes to Endgame Mechanics
Path of Exile 2's 0.5.3 update polishes various aspects of its endgame mechanics, including increasing the scaling of Simulacrums, adding an experience penalty to attempted maps, and more.