Alan Wake 2’s November 2 Update is now live across all platforms, its patch notes confirming over 200+ individual improvements and fixes for the highly regarded sequel.
Alan Wake 2’s November 2 update is much bigger than the 30th October one, taking additional steps towards adding further polish and solving issues that slipped through the cracks during the title’s development.
Alan Wake 2 November 2 Update Patch Notes
The patch aims to enhance the overall player experience by improving audiovisual elements, fixing gameplay and progression issues, and providing platform-specific updates.
The 08 (1.0.8) update contains over 200+ individual improvements and fixes to the game, several mission-specific bugs were addressed, resolving issues where characters could get stuck in the environment, fixing potential gameplay blockers, and addressing rare crashes.
Drag-and-drop support was added for inventory management, and a fix was implemented for a bug causing graphical settings to reset upon game launch. This patch also resolved an issue where Saga could become trapped within the environment, specifically in the Crazy Forest section. We did run into this problem once during the review stage.
Here’s a list of highlights from Remedy:
- Various localization fixes, such as improved subtitle timings for all languages
- Improved localized audio for live-action cinematics
- Various audio-related improvements and additional polish
- Improved lip sync in some instances
- Fixed various graphical issues in the environments
- Fixed various minor issues in cinematics
- Minor improvements to image aliasing in Performance mode and Xbox Series S
- Improved lighting
- Fixed lighting bugs in multiple locations
- Various UI-related fixes and additional polish
- Various gameplay fixes and improvements
- Minor gameplay finetuning
- Improved auto-aim for specific circumstances
- Fixed rare player character animation issues
- Fixed various issues in the Case Board
- Fixed various map issues
- Several conversations failing to trigger and thus blocking progress later have been fixed
- Fixed Rose’s dialogue choices, sometimes not being selectable, blocking progress
- Fixed a rare issue with Saga’s lines not playing when going to the Sheriff’s Station, blocking progress
- Resolved a potential problem in the player getting stuck in a Case Board Tutorial
- Fixed exploration rewards for Lighthouse
- Fixed a bug where Saga could get stuck in the environment (“Crazy forest”)
- Fixed potential issue with players able to get stuck when falling from ladders
- Fixed potential issues with Dark Presence (it remains a threat)
- Fixed a rare crash
- Fixed a bug where Alan could fall through the environment
- Fixed a bug where Saga could fall through the world
- Fixed a bug in where a gate could get locked after reloading a save game, causing the player to get blocked from progressing
- Fixed an issue where, in rare circumstances, the player could end up outside of the game world when opening the map
- Fixed an issue where, in rare cases, the Lighthouse key could not be picked up
- Fixed a bug where Alan could get stuck in the environment
- Fixed an issue that caused the Oceanview Hotel Lobby Echo not to align correctly (this one was really annoying; we apologize)
- Fixed an issue where if the player performed specific tasks in an unpredictable order, the mission progress could get blocked
- Fixed an issue (much to Rose’s chagrin) with physics-related props that could block the player in and halt progress
- Fixed an issue where the player, in rare instances, could not exit the radio, TV, or manuscript interact modules.
- Added drag-and-drop support for inventory
- Fixed a bug that could cause graphics settings to reset when launching the game
- Improvements to PC Window handling logic
- Fixed mouse cursor sometimes not appearing in menus
Global
Mission Specific
INVITATION:
CASEY:
ZANE’S FILM:
SCRATCH:
WE SING:
ROOM 665:
MASKS:
DEERFEST:
COME HOME:
PC Specific
Alan Wake 2 October 30 Update Patch Notes
Frustratingly, the patch notes shared on the game’s website don’t go into a ton of detail about specific bugfixes, but certainly confirm that the game should now have fewer issues.
Xbox Series X/S users should no longer get stuck in “interacts” and become unable to exit, while the error messages related to third-party software should now be “significantly friendlier.”
Here is the full list of fixes introduced in Alan Wake 2’s October 30 update, as detailed by the developer in the official patch notes:
PC (1.0.6)
- Bugfixes
- Localization fixes
- Significantly friendlier error message when third-party software stops the game from starting.
PlayStation 5 (1.00.05)
- Bugfixes
- Localization fixes
Xbox Series (1.0.0.4)
- Bugfixes
- Fixed multiple visual issues
- Fixed multiple UI-related issues
- Fixed an issue where players could get stuck in interacts and not exit
This update is likely the first of many to come and, with a bit of luck, subsequent patch notes will shed more light on the actual changes they implement.
For more on Alan Wake 2, learn what we know about a potential Steam release and GeForce Now support.
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