EA CEO Andrew Wilson has recently spoken about Anthem and its successes and failures in an interview, which led to him sharing his thoughts on what is it, exactly, that Bioware has managed to accomplish with their game-as-a-service.
While he wasn't outright critical of Bioware's take on Anthem, the way he worded his thoughts may allow us to glean what his stance on the matter actually is.
According to Wilson, Anthem was a rather exciting release at the very start, though he was political about wording his opinion: "I don't want to go as far as to say a great game—it was a really good game," he said.
"It had some issues with the progression system, and the team made a lot of promises about what they were going to put into the game. I'd like to believe that a lesser company would have just tossed it and moved on."
Wilson also noted that, due to Anthem's nature as a service, EA doesn't see a problem in sticking with the game while Bioware attempt to fix things up: "If I think about Anthem on a seven to ten year cycle, it may not have had the start that many of us wanted, including our players." According to him, Bioware is onto something, though: "I feel like that team is really going to get there with something special and something great," he said.
On Bioware's end, mostly radio-silence. Let's hope they pull a No Man's Sky, then.