It's widely known that Ghost Recon Breakpoint didn't benefit from the best reception at launch. Both critics and fans raised multiple complaints regarding Ubisoft's latest which, we now know, had "very disappointing" sales during its first weeks.
The statement belongs to Ubisoft Co-founder and CEO Yves Guillemot, who, in the company's latest financial report, stated that Ubisoft has "not capitalized on the potential of
Ghost Recon Breakpoint Very Disappointing Sales
Guillemot identified three main reasons for Ghost Recon Breakpoint's disappointing sales and critical reception. "First, it is harder to generate interest for a sequel to a Live multiplayer game, when prior iterations benefited from years of optimization. Consequently, we need to make sure there is more time between each iteration of Live games., he said.
"Second, our strategy of introducing gameplay innovations in our games has had a very positive impact on our brands. However, to win over players, these innovations need to be perfectly implemented in order to offer an optimal experience.
Breakpoint seemingly failed to do so meaning that although "the change of formula has been very well received by some players, with an average daily playtime per player of over three hours, it also has been strongly rejected by a significant portion of the community.", Guillemot continued.
"Finally, Ghost Recon Breakpoint did not come in with enough differentiation factors, which prevented the game’s intrinsic qualities from standing out."
The title's lackluster performance has prompted the company to "implement significant changes to
In spite of Ghost Recon Breakpoint's "very disappointing" sales, Guillemot stated that Ubisoft "will continue to support the game and listen to the community in order to deliver the necessary improvements."
Breakpoint's performance is also part of the reason why Watch Dogs: Legion, Rainbow Six: Quarantine, and Gods & Monsters were delayed out of Q1 2020.