Reviving the classic ray-gun style of sci-fi visuals, I'm Not A Monster is an interesting game in more ways than one. Not only does it look great, but it also comes packing a fascinating premise for person-versus-person multiplayer, with an asymmetrical twist.
The premise is that a tourist spaceship is besieged by shapeshifting, man-murdering aliens, and with no security force to speak of, it's up to civilians to root the beasts out. This translates to following in gameplay terms: up to six players are grouped together in a match, with each getting a randomly assigned role of being either a civilian or a monster, with a maximum of two monsters per match.
Civilians have to save as many passengers as possible, while avoiding/taking down the monsters themselves. Of course, since the monsters shape-shift, you can never be sure if your companion isn't a monster themselves. Should one of the aliens infect a civilian, they've only got a few turns before turning into a creature themselves, which should make for dynamic combat, to be sure.
On the other hand, the monsters have to basically murder everything that moves, can respawn if killed after infecting a passenger, and can turn other civilians into monsters, as noted above.
Now, if this all sounds enticing to you, why not give the game's free demo build a whirl? Even better, if you play through the demo and fill in the survey that is offered at the end (which will help developers collect all the feedback they need for the game's eventual completion), you automatically enter a prize draw.
The completed survey should be sent in by the end of August 31, 2018, and the rewards include 50 Steam keys for the full version of I'm Not A Monster, 20 $10 Steam Gift cards, 10 $25 Steam Gift cards, and 5 $50 Steam Gift cards. Prizes will be chosen at random by the first half of September, with rewards being sent out soon thereafter.
The demo can be found on the game's Steam page, and it's a light, speedy download. So why not give the thing a try?