MMORPGs rely on their expansive worlds to add variety to their grinds and give players new places to discover as they set off on their journey. Although New World seeks to do things a bit differently than the established names in the genre, its map size and number of territories are no less important to keeping Aeternum interesting in the long run.
Our time with New World has taught us that, while Aeternum might not be the biggest fantasy realm out there, its map size is decently large. Its territory number goes up to fourteen and traversing them on foot takes a fair while, so much so that you'll find quite a few players already asking developer Amazon Games for mounts.
Each territory has a variety of terrain types that house different resources. While there's definitely some overlap between the fauna and flora, you'll easily spot when you've moved far away from Everfall, found near Aeternum's center, and closer to Restless Shore on the coast. Shipwrecks, abandoned towns, ruins, massive bridges, and other points of interest dot the landscape, doing a great job of inviting you to explore them.
New World's map size makes it so that moving on foot between the settlements found in most territories feels like a journey onto itself. Although this provides an opportunity to lose yourself in harvesting materials, there's also a fast travel system in place that lets you more quickly get around as long as you have enough Azoth on you. Here are the fourteen territories you can explore:
- Everfall (recommended level 1-25)
- First Light (recommended level 1-25)
- Monarch's Bluffs (recommended level 1-25)
- Windsward (recommended level 1-25)
- Cutlass Keys (recommended level 26-35)
- Brightwood (recommended level 26-35)
- Weaver's Fen (recommended level 30-40)
- Restless Shore (recommended level 41-46)
- Great Cleave (recommended level 41-50)
- Mourningdale (recommended level 45-50)
- Edengrove (recommended level 51-60)
- Ebonscale Reach (recommended level 51-60+)
- Reekwater (recommended level 58-60+)
- Shattered Mountain (recommended level 60+)
Most territories have a settlement and a fort, which play into both its economy and territory control aspects that see its three factions vying for power. You won't be able to quest in certain places until you've leveled up enough times, but there's plenty of ground to cover in between. You can also place down camps while you're out in the world, which act as a respawn point.
New World's map size makes it easy to sink enough hours into purely exploring its territories, provided you're good enough to evade higher-level foes. While it may lack the visual variety of other MMORPGs, its areas aren't stranger to gorgeous vistas and certain locations do have different surprises and bits of lore waiting for anyone curious enough to check them out.
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