Resident Evil 2 Remake has gone through a period of aggressively iterative development, according to the latest Capcom roundtable discussion published on the game's official Youtube channel.
Resident Evil 2 Remake FPS was one of the gameplay revisions that the game went through (though you can download the FPS mod too), alongside a phase in which developers attempted to recreate the original's fixed camera perspective. Similarly, certain boss fights had to be simplified for the final build.
Among all the other various subjects that the devs reference in their roundtable discussion, interesting to note is that they had the chance to basically try out whatever they thought they should during the development. With that, Resident Evil 2 Remake tried out being an FPS and a fixed-camera horror adventure. "We were thinking of the fixed camera as a sales point, but over-the-shoulder was great, so we thought we didn't need two types," they said.
There was even had a short driving sequence for a while, as well as a cable car scene, while certain bosses included much more varied and intricate fight progressions. The alligator, for example, involved a crane at some point.
"With over three and a half years on this game, I think the good part was that we tried the ideas instead of just brainstorming them," said one of the devs in the video. If you're interested, be sure to give it a watch down below.