Publisher and developer Proletariat has outlined future plans for its free-to-play magic-infused battle royale Spellbreak in its first post-launch roadmap.
Split between short-term, mid-term and long-term, the Spellbreak roadmap reveals the coming Patch 1.1, a new team deathmatch mode and much more.
Set to go live in under a month, Spellbreak’s Patch 1.1 will introduce “a ton of bug fixes” alongside “a number of small quality of life features, some rebalancing to aim-assist, and updates to sound effects.”
Spellbreak Roadmap
The Shadowstep and Chronomaster runes will launch at the same time as Spellbreak’s Patch 1.1.
Where the former enables you to perform a short-range dash and become invisible for a short while, the latter rewinds time a few seconds after it’s used, reverting your health, armor and position to the values they had when the rune was activated.
The mid-term section of Spellbreak’s roadmap – outlining changes expected to go live between 1 and 3 months from now – discusses the two patches following 1.1, named Prologue and Chapter 1.
These patches will introduce Spellbreak’s Chapter system that aims to deliver lore that explains and supports the mechanical changes that the battle royale will see over time.
“We want to tell you a story in Spellbreak and we want to do it over the course of weeks, months, and years. It’s not just about adding a new gameplay mechanic every other week, but about exploring WHY that gameplay exists in the world. We want you to explore new content and an expanding world with us and your fellow players.” reads a post on the game’s official website.
Gameplay-wise, this translates to “weekly quest-based story content and rewards”. Here’s what Prologue, described as Spellbreak’s first major patch will bring:
- The beginnings of the Chapter system will reunite you with Avira Emberdane, who will help further hone your skills as a battlemage, and earn some tasty cosmetics along the way.
- Clash, our 9v9 team deathmatch mode, will kick-off during the Prologue. Clash is an excellent way to blow off steam and get into some non-stop Spellbreak combat as you battle another team in a race to a predetermined number of exiles. (It’s also great for completing some of the harder quests!)
- It’s time for a spooky Holloween (not canon!). Some tricks and treats will be coming to the store.
- Three new 3-point Talents. Your builds are about to get a lot harder to plan!
- New (and some reworked) Consumables, including a brand new gameplay-affecting one.
Chapter 1 will then introduce the Order of the Vowbreakers, starting Spellbreak’s story proper by tasking players with researching and stopping the Spellstorm.
Long-term plans include new gauntlets, classes, elements, runes, but also ranked and limited-time modes alongside support for guilds.
Spellbreak is free-to-play and available now on PC, Xbox One, PS4 and Nintendo Switch.
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