To this day, Star Wars: Empire at War remains one of the few viable alternatives for strategy enthusiasts who also happen to be fans of George Lucas' universe. The Petroglyph-developed game came out fifteen years ago and has managed to retain a player base throughout this decade-and-a-half. But age graciously it did not, which is why having a mod like Empire At War Remake: Galactic Civil War has greatly helped with keeping people on board.
Compatible with the Forces of Corruption expansion that was also released in 2006, the Empire At War Remake: Galactic Civil War mod has so far aimed exclusively at improving the space combat portion of the strategy game. The first thing you notice when booting it up is how well its new models and textures look compared to the original ones.
But visual improvements aren't the sole thing the mod focused on thus far. The available pool of ships, both large and small, has been consistently expanded since development began. Going in, players have more options in terms of how they set up their fleet.
These changes also brought a gradual rebalancing of the combat system which now better emphasizes the features available in the base game. Better yet, all the changes introduced so far kept track of the base game's design philosophy. As significant as its additions are, the Remake mod still feels very much like Star Wars: Empire At War.
Since all of the work currently went into improving visuals and space combat, the ground portion of the game hasn't received much love. The team behind the Empire At War Remake: Galactic Civil War mod went as far as disabling land battles due to the discrepancy in quality between them and the modded content.
The mod's upcoming 4.0 update will focus on the Galactic Conquest side of things, redesigning ground and space buildings, but the post detailing it also points out that work on ground combat has also resumed.
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