Timberborn is a game focused on water, and water is the lifeblood ofeverywhere. And while that revolves around dams, they aren't always the answer, especially in the barren parts of the map where the water never flows.
What if you have a high and dry plateau above the waterline that would be perfect for a carrot farm or you're looking for an early-game way of expanding away from the river? Learning about Timberborn's Water Dumps is a good way to begin.
Timberborn Water Dump Guide
The answer is the Water Dump. Unlocked for 250 science in the water tab, this building allows your beavers to take water from storage tanks and pour it back into nature exactly where you want it. This can be used to fill natural depressions in the ground or artificial micro dams you build with levees.
Once you've begun adding the water to the Water Dump, the land around will come alive as though the river itself is beside it, massively increasing your total arable area. The only downside is that you'll need to fill the Water Dump continuously or the land will dry out. Nonetheless, it's an excellent way of expanding before you can blast trenches leading from the river.
Dynamite can also be used to create irrigation channels for the Water Dumps to fill, creating some awesome and well-organised farms in the middle of nowhere. This is very time-consuming though, so is only relevant in the late game.
You should also note that if you are playing as the Folktails faction, you can also unlock their unique Irrigation Tower for a mere 200 science which waters the land in a large circle around it without the need for a depression or levies.
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