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2K cites technical reasons for Bioshock 2 disc-based DLC News

2K games has tried to explain why the Sinclair Solutions Tester Pack premium DLC was already on the Bioshock 2 disc upon release: "The way our engine and game structure works is that people need to have the exact same content for people to play together," a spokesperson said.

Rumour: 2K developers busy tinkering with BioShock MMO game News

The world of Rapture could be heading for the Internets, if a [style= greyItalic] "mysterious source" is to be believed. 2K are already well on their way with it. It's being handled at a "secret location" claims the gossip. Already 2K have surprised with an X-Com reboot, going from strategy to shooter.

2K has mighty BioShock 2 patches for console and PC in the works News

There are three patches with the BioShock 2 developer right, one for each of the platform releases. Primarily they address multiplayer issues. The singleplayer gets some attention too, so "color-blind friendly" hacking is on the way. The PC version gets the largest share of attention.

Red Dead Redemption sales 5m +, BioShock 2 uptake "slower" News

Take-Two reveals that Red Dead Redemption from Rockstar San Diego has now cleared over 5m sales globally. It made millions it's first weekend. Sadly BioShock 2 hasn't performed quite as highly with Take-Two noting that sales are "slower than expected," but it's still "profitable" for them.

BioShock beyond 2K Marin? News

Take-Two chairman Strauss Zelnick has said how BioShock is one of the most "important franchises" in the industry, and it has their full support. He also noted it "doesn't necessarily" have to stick with 2K Marin, the team behind the sequel. They're helping out on the XCOM project anyway.

Take-Two talks Red Dead Redemption, BioShock and Max Payne 3 News

Ben Feder, Take-Two's chief executive officer, discusses two hot properties of the Grand Theft Auto publisher and Max Payne 3's delay... again. He talks about the marketing focus for RDR being the "iconic image" of John Marston, and "no wine before its time" philosophy for Max Payne.

Levine unveils BioShock: Infinite News

Irrational Games has announced BioShock: Infinite, starring the flying city of Columbia. It'll have plasimids and their own Big Daddy versions? A debut trailer is out but the game won't be for sometime as it's due 2012. That brings Infinite to 5 years in the making. We need to rescue a girl.

BioShock 2 DLC "secretly" fixes hacking mini-game for colour-blind News

2K Marin's latest DLC for BioShock 2, Protector's Trails or Minerva's Den, adds in stripes to the hacking mini-game to help colour-blind gamers. A title update couldn't fix this because it doesn't hold content, "only code" believes a developer. It was a "technical constraint" but not for DLC.

BioShock 2 DLC not PC bound, cites "timing and technical issues" News

2K has announced that Protector Trials and Minerva's Den DLC for BioShock 2 will be shirking a PC tour, releasing only for the Xbox 360 and PS3. The studio is "sorry for the disappointment" to PC players but "timing and technical issues" scuttled the desktop versions. DLC will get gameplay patches.

Take-Two's digital sales less than 15%, as high as "40%" in 3 years News

CEO Strauss Zelnick of Take-Two says in 3 years time they'll be seeing "20, 30, 40" percent of their total sales being made through digital distribution. Currently digital sales equate to "less than 15" percent of their total figures, but "that's clearly growing." Physical discs will remain because of "huge file sizes."

2K has "resumed development" on BioShock 2 DLC, coming to PC News

BioShock 2 gamers can rejoice as 2K has decided after all to ensure the Protector Trials and Minerva's Den DLC for Xbox 360 and PS3 does hit PC. They cited "timing and technical issues" were behind a PC no-show for the content at the time. Protector Trials will "cert" this December and be free.