We sit down with Firefly Studios' Simon Bradbury...
Search Results: stronghold
Strategy Informer spoke with Firefly CEO Simon Bradbury about the pressure of revisiting Crusader after so long, the benefits of crowdfunding and the changing state of the strategy landscape.
Michael Westgarth talks strategy with Firefly's Paul Harris.
With the people at Firefly Studios working hard on Stronghold 2, we can only look forward to the date we will be able to play that is again scheduled to revolutionize strategy gaming, combining management/building genre with classical strategy combat.
This latest installment to the Stronghold series has gone legendary, mythological and fantastical.
Go Medieval with this return to a caslte-building RTS classic...
We get an update on our favourite castle-building game...
Michael Westgarth travels across the dessert to look at Stronghold Crusader 2.
About a year ago Firefly Studios, Stronghold hit the store shelves. With very little anticipation and not a great deal of press, Stronghold managed to soar into the RTS limelight and gather in a great following.
There are a number of minor problems with Stronghold, the new real-time strategy from Firefly Studios/Godgames. However, these flaws don't detract from what is, overall, a thoroughly entertaining experience.
This game earns the name extreme, from the maps to the enemies to the combat. Even the map building is extreme, particularly if you’re the rabbit.
Besieged by problems.
Massively multiplayer... diplomacy?
Kingdom of Heaven.