Alien: Isolation Summary
The Creative Assembly has released thefor its survival horror Alien: Isolation, adding ten new 'Salvage' challenges and a new map to explore. Or find a cupboard in which to cower. Probably the second one.
Lost Contact reintroduces Axel, one of the first survivors Amanda Ripley meets on the doomed space station Sevastopol. The new missions take place prior to those events.
Think you can escape the Sevastopol in a series of wave-induced terror? Alien: Isolation's latest DLC pack Safe Haven introduces the new 'Salvage Mode' where we play as the station communications manager.
It's a race against the clock as "wave after wave of opponents" stand in our way. It's "a different side" to Survivor Mode, with a larger map and just one life to survive with. Safe Haven releases today.
According to lead game designer Gary Napper of developer, the plot to a potential sequel to Alien: Isolation is "a daily topic" at the studio, with writers playing around with "solid concepts".
Should they go ahead with a sequel to Isolation then they'd be sticking with the "same terrifying single Alien approach" and not go all action with a marine squad, like the films did.
In case's survival horror Alien: Isolation wasn't tricky enough on hard mode, you insane person, you can now try it out on Nightmare mode.
The new setting has been added as part of a free update. There's some good news if you're of a less masochistic disposition though, because it's joined by a new Novice mode.
and want us "racked with guilt" as they release Trauma for Alien: Isolation. We play as Chief Medical Officer Dr. Lingard, who is "feeling responsible" for bringing the alien on board.
All that death and destruction is her responsibility, she feels, and decides to erase all data she'd recovered from the creature and to help those survivors left on the station.