Assassin's Creed: Unity Summary
Assassin's Creed games have somewhat fallen into an unfortunate state where the annual release has cheapened the franchise. However, new reports claim that Ubisoft may actually take a break for 2016 to try at a new game next year and that this new game may be set in Egypt.
Assassin's Creed: Syndicate has had the second worst selling opening week in franchise history, behind only Assassin's Creed: Rogue in that department. In Ubisoft's investors call last night, the publisher blamed it on the negative fan feedback of last year's Assassin's Creed: Unity.
Assassin's Creed Unity was derided for its instability and shoddy development at its launch, and the game's Senior Producer François Pelland promises that Assassin's Creed Syndicate won't have the same issues.
One of the criticisms of the Assassin's Creed series has been its trips into the present-day tug-of-war between the Assassins and Templar. With the 'Desmond cycle' truly over it's time to get back to it, says.
Assassin's Creed Syndicate will be reintroducing the player to present-day scheming between the groups, and it's "going to make sense" for those following it. They're focusing on making us a central influence to events.
Assassin's Creed: Syndicate will have windows that you can climb into without bouncing off and landing on a railing
tried to improve the classic parkour model of the series, and in some respects it succeeded. In other ways it really didn't, such as the ability of the protagonist to enter a window without falling off the wall and snapping both your legs.
This year's entry Syndicate will also contain building interiors, but according to creative director Marc-Alexis Côté there will be a far better system for entering them.