Assassin's Creed: Unity Summary

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Assassin's Creed: Unity Review

Does Unity heroically storm the barricades or find its head in a wicker basket?

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Present-day "is coming back" with Assassin's Creed Syndicate, player to 'have importance' in events

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One of the criticisms of the Assassin's Creed series has been its trips into the present-day tug-of-war between the Assassins and Templar. With the 'Desmond cycle' truly over it's time to get back to it, says Ubisoft.

Assassin's Creed Syndicate will be reintroducing the player to present-day scheming between the groups, and it's "going to make sense" for those following it. They're focusing on making us a central influence to events.

Assassin's Creed: Syndicate will have windows that you can climb into without bouncing off and landing on a railing

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Assassin’s Creed: Unity tried to improve the classic parkour model of the series, and in some respects it succeeded. In other ways it really didn't, such as the ability of the protagonist to enter a window without falling off the wall and snapping both your legs.

This year's entry Syndicate will also contain building interiors, but according to creative director Marc-Alexis Côté there will be a far better system for entering them.

Ubisoft: There will "not be a companion app" for Assassin's Creed Syndicate

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Aside from ditching multiplayer, Ubisoft is also not going to produce yet another companion app for the upcoming Assassin's Creed Syndicate. These apps launch on iOS and Android and had game content tied to them.

This wasn't a welcomed practice by many fans as it took people out the game, and Assassin's Creed: Unity took it to an all-new level with obscene clutter on the main game's map. Ubisoft is sticking to the "core experience" now.

Assassin’s Creed: Syndicate to skip multiplayer, confirms Ubisoft

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There'll be no co-op heavy marketing for Assassin’s Creed: Syndicate as Ubisoft Quebec is focusing on a single player game. After the unfortunate reception of Assassin’s Creed: Unity, Ubisoft is going back to the core experience.

Syndicate's London also has zillions of horse-drawn carriages, and that won't play well online - especially with the faster paced combat that requires "very high responsiveness".

Assassin's Creed: Syndicate focuses on gang warfare, on PC Autumn 2015

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Ubisoft's new Assassin's Creed: Syndicate has just been officially revealed through their live stream announcement. What's clear is that the streets of London are the battleground for class warfare between Assassins and Templars.

A pre-alpha gameplay walkthrough showed horse-drawn carriages as a major mode of transport in Syndicate, along with a new rope dart accessory to easily scale buildings. It's very 'Gangs of New York' inspired.

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