Chaos Reborn

Chaos Reborn is a turn-based strategy game with strong RPG elements and extensive multiplayer and single player options.
EU & US Release date: Q1 2015

Chaos Reborn Summary

Latest news

Chaos Reborn's latest Early Access update adds equipment and Talismans

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Chaos Reborn, the wizard versus wizard battler from XCOM creator and hallowed demi-lord of strategy games Julian Gollop, has just received a big Early Access update.

Said update will allow budding wizards to gain "greater control over their spells and wizardly abilities”, adding gold and experience point awards for players after each battle, and a truckload of new stat-enhancing gear to spend them on.

Julian Gollop's Chaos Reborn is coming to Steam Early Access next month

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XCOM creator and pioneer of the strategy genre Julian Gollop has been working on a follow-up to his classic fantasy title Chaos, and thanks to a new trailer we now know when you can get your hands on it.

Kickstarted successor Chaos Reborn will head to Steam Early Access on December 9, and judging by this colourful in-game footage it's already coming along nicely.

Chaos Reborn passes Kickstarter goal with money to spare

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Chaos Reborn, the tactical strategy game from XCOM creator Julian Gollop, has passed its Kickstarter campaign goal, meaning that we can look forward to some wizard vs. wizard spell-slinging in the near future. The crowdfunding campaign earned a respectable $210,854 from an initial goal of $180,000.

Chaos Reborn playable build open to the public

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Chaos Reborn, Julian Gollop's Kickstarter-funded remake of his classic tactical RPG, has a new playable build available. It has some placeholder graphics, UI and animations, but still. A rare chance to try out a Kickstarter project before you decide to back it.

"AI should be a lot better now," says XCOM creator, "but I am not convinced"

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Julian Gollop, creator of the XCOM series, has said that "AI should be a lot better now," but that it hasn't really improved since the original XCOM's AI of a "few Kb" designed for 80386 PC. It hasn't leaped with hardware.

While XCOM: Enemy Unknown "does a good job" with its AI, it still "relies a lot on the player triggering stuff." It's behaviour-based and predictable patterns soon emerge.

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