Deus Ex: Human Revolution Summary


Deus Ex: Human Revolution Review

Does the PC version of Deus Ex: Human Revolution match the consoles?

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Deus Ex creator Warren Spector shares his thoughts on Human Revolution and the Mankind Divided trailer

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Deus Ex creator and industry legend Warren Spector has been doing an AMA over on Reddit, and it's well worth a read for anyone who's ever enjoyed his past work. He discusses the development process, his views on the future of gaming, and his feelings about the direction the Deus Ex franchise has taken since he handed over the reins.

Nixxes handling Deus Ex: Mankind Divided on PC

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Developer Nixxes Software will again be taking on the augmented future with Deus Ex: Mankind Divided for PC, which is of no surprise considering they were also tasked with desktop-ising Human Revolution.

It's not known yet what PC-specific goodies we'll be getting but DirectX12 and AMD's TressFX are confirmed. Eidos won't repeat their mistake of outsourcing boss fights again.

Square Enix announces E3 conference schedule, streaming live over Twitch

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We're not even in May yet but it's already time for mid-June. Square Enix has just dated and timed their press conference for this year's E3. It begins June 16th @ 9.00am PDT / 12.00pm EDT / 5.00pm GMT +1.

What exactly will they have at their just-before-E3-kicks-off conference event? Not sure yet, as they'll be letting us know 'soon', but you can place your bets on Eidos' Deus Ex: Mankind Divided and Tomb Raider.

Deus Ex: Mankind Divided 'entirely ghostable' with 'conversation-boss-battles' confirmed

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Game director Jean-François Dugas at Eidos Montreal has affirmed that the upcoming Deus Ex: Mankind Divided is completely open to being ghosted, where Jensen will remain undetected through every encounter.

Also coming back are the conversation-led 'boss battles' where we put our charisma, or the C.A.S.I.E. augment, to the test. We got to experience these a handful of times in Human Revolution.

Details for Deus Ex: Mankind Divided start coming, boss encounters 'not limited to combat'

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The Game Informer piece on the newly announced Deus Ex: Mankind Divided has some very juicy intel. The official press release from Square Enix and Eidos Montreal barely sated our appetite.

Firstly, boss encounters can be tackled any way we choose - not just full combat. The number of augmentations 'has doubled' from Human Revolution, and we'll be exploring events leading to the original Deus Ex.

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