Dying Light Summary
Given the game's positive critical and commercial, it won't come as a huge surprise to hear that Dying Light, Techland's open world zombie basher, is now the studio's most popular title ever.
In a press release sent out today, the Polish team revealed that the game's player count has reached over 3,200,000 in the 45 days since launch. That makes for a lot of dead zombies.
UK physical sales of's Dying Light are higher than both Turtle Rock's Evolve and PS4 shooter The Order: 1886, despite the game launching on digital last month and only releasing on disc last week.
It seems like the Polish studio has mastered its open-world zombie formula after a few decent but rather repetitive efforts - this is the second week that the game's spent at number one.
has heard the cries of the Dying Light community, and pledge to make zombies tougher, the night-time scarier, and resources thin on the ground. This new Hard Mode is planned for around the start of March.
There are "plenty of other additions" coming too when it comes to ratcheting up the difficulty. Techland also say there are "many improvements" in the first content update, and new character outfits.
has disclosed the contents of the Dying Light Season Pass, which includes three content packs. The first has been released and it's the "exclusive" Cuisine and Cargo challenge missions, expanding Harran a little.
Additional weapons and skins are also in the works with the Ultimate Survival Bundle, due out in March. Then there's the new competitive mode The Bozak Horde which will launch in May.
has released the latest 'Game Ready' drivers for GeForce GPUs - the 347.52 WHQL Driver - which promises to be "Game Ready For Evolve", the new 4 vs. 1 shooter from developer .
The 'Game Ready' releases typically contain "performance optimisations, tweaks, and profiles" for various titles, mostly new releases. Dying Light's SLI profile has been updated.