Dying Light Summary
The official Developer Tools for Dying Light have now been released by, and they've also posted an official trailer. Modders can now start really getting into the zombie sandbox.
It allows for custom stories, crazy scenarios and even brand-new maps. Everything created can be shared through the Steam Workshop. A six-part video guide is being released by Techland to help creators.
For tomorrow only, Dying Light players will be able to enhance their character's zombie-punching skills by hunting down tainted barrels of, the game's zombification cure.
Sampling the product in question will cause you to become freakishly strong and fast, able to drop-kick zombies across a courtyard, punch them into bits with your bare hands, and perform various other acts of amusing anti-undead violence.
Given the game's positive critical and commercial, it won't come as a huge surprise to hear that Dying Light, Techland's open world zombie basher, is now the studio's most popular title ever.
In a press release sent out today, the Polish team revealed that the game's player count has reached over 3,200,000 in the 45 days since launch. That makes for a lot of dead zombies.
UK physical sales of's Dying Light are higher than both Turtle Rock's Evolve and PS4 shooter The Order: 1886, despite the game launching on digital last month and only releasing on disc last week.
It seems like the Polish studio has mastered its open-world zombie formula after a few decent but rather repetitive efforts - this is the second week that the game's spent at number one.
has heard the cries of the Dying Light community, and pledge to make zombies tougher, the night-time scarier, and resources thin on the ground. This new Hard Mode is planned for around the start of March.
There are "plenty of other additions" coming too when it comes to ratcheting up the difficulty. Techland also say there are "many improvements" in the first content update, and new character outfits.