Europa Universalis IV Summary

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Europa Universalis IV Review

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Project Augustus is a game all of Paradox Interactive "always dreamt about doing"

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It's the last day of the month and here's Teaser #7 for Paradox Development Studio's soon-to-be-revealed Project Augustus. We're told this is "a project we've always dreamt about doing," and not just for the internal devs.

Some have noted that Paradox has expressed a desire to boldly go to man's final frontier before, i.e. space. Could this be a grand strategy set among the stars? If so, what shape would it take? Real-time or turn-based?

"Elections and Technological Development are important" in Paradox's Project Augustus

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Two more teasers for Paradox Development Studio's new IP in the works, which currently hides behind the name of Project Augustus. Yesterday's revealed Henrik Fåhraeus (Crusader Kings, Hearts of Iron) as Game Director.

Today's says that "Elections and Technological Development" are important elements to the game. It's most definitely grand strategy material, but it sounds as if things could be moving away from a Roman era?

Paradox Interactive begin "every weekday" teaser campaign for Project Augustus, to reveal at Gamescom

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The brand new IP that Paradox Development Studio is working on will be announced in full at Gamescom next month, but until then we'll be subjected to small teasers "every weekday" until they finally unveil the truth.

This will be the internal studio's "first new major IP" since Crusader Kings debuted over a decade ago. Teaser #2 tells us Seven and Three "are important numbers." We're then told to enjoy our weekend.

Paradox 'remaking' Random New World mechanic in Europa Universalis IV: Conquest of Paradise

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As previously hinted at, Paradox Development Studio is unhappy with the randomness of the New World. The team are now remaking the entire mechanic which was introduced to Europa Universalis IV through an expansion.

This 'remaking' will be entirely free to owners of the Conquest of Paradise add-on. A new developer diary has been released explaining the overall new direction for RNW mechanic. It's "likely" to make the next big patch.

Paradox 'may tweak' Europa Universalis IV's Random New World generation, to fill up 'Mt. Doom in Tibet'

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A new developer diary today for Europa Universalis IV reveals the quite popular Random New World mechanic is being looked at again. The team may change it as there's something "just off about it."

Paradox Development Studio also acknowledges that Hotjoin "is still broken," and they're working to fix it. Also, Sauron and his hordes are getting evicted from 'Mt. Doom in Tibet' as high altitude lakes will now be possible.

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