EVE Online Summary
Major changes are in in effect with the Phoebe update now unleashed upon the single shard universe of EVE Online. Developerhas changed force projection, meaning player-controlled space is due a shake-up.
Jump portals have been addressed, changing the way massive starships move across the galaxy, with 'jump fatigue' now something to consider. Alliances and coalitions are now more vital than ever.
The 16ft Worlds Within a World sculpture that was erected in Reykjavik, Iceland last week has been the target of vandalism, with EVE Online developer CCP Games calling it an "insult to the entire community".
EVE Online user Xenuria had their name defaced. CCP regard the incident as "absolutely disgusting," and now threaten action within the community "along with any legal action".
EVE Online developer CCP has announced that their vampire and generally supernatural MMO World of Darkness is to be no more. The project is officially cancelled with 56 staff laid off at the Atlanta studio.
This has been "one of the hardest" decisions for CCP's Hilmar Veigar Petursson, he said. In the end they were "falling regretfully short" of their vision for World of Darkness.
In the wake of Mojang "colleagues at Oculus" for EVE: Valkyrie.their Oculus Rift project for Minecraft, CCP Games has said they will be sticking with their
Oculus inventor Palmer Luckey took to "will not need a Facebook account" to use it, or develop for it. Liked.last night answering concerned users. They affirmed you
EVE Online creator CCP firmly believes that this impending wave of virtual reality from the likes of Oculus Rift and Sony will change everything, and they "kind of bet the company" this is where it would end up.
They want to take EVE Valkyrie's use of VR integration ultimately into EVE Online, and DUST 514. Currently EVE is "kind of an operating system level" of a virtual world - now it can go further.