image

COMPETITIONS

Europa Universalis IV - Art of War Competition

Galactic Civilizations III Summary

Latest news

Galactic Civilizations 3's latest Beta update adds the robotic Yor race

article image

Stardock has released the third major beta update for Galactic Civilizations 3, adding in a new race of synthetic bad guys to play as, and "big-moment cinematics" to mark milestones in your campaign.

Reserach and build a colossal capital ship, for example, and you'll get a cutscene celebrating your achievement. The development team has also added their first pass at combat animations, including visible damage and ship wear.

You can win $1,000 by designing the ultimate ship in Galactic Civilizations III

article image

Everyone knows that the best part about a Galactic Civilizations game is designing your own particular style of plasma-powered death engine to unleash across an unsuspecting universe. Even if mine end up looking like dented buckets with laser guns strapped to the side.

If you fancy yourself as a bit of a demon when it comes to starship creation, you could be in with a chance of winning $1,000 in developer Stardock's Galactic Civilizations III Ship Designer Contest.

Stardock release first gameplay footage of Galactic Civilizations III, alpha March 27th

article image

Developer Stardock Games has just released the first gameplay footage of turn-based 4X Galactic Civilizations III, which is narrated by the studio's Adam Biessener. This is alpha footage cut and edited 'for drama'.

Speaking of alpha, your life will embrace a more turn-based outlook this Thursday as Galactic Civilizations III becomes available through Steam Early Access on March 27th. End Turn.

Oxide Games showcase 64-bit Nitrous engine with unprecedented space battle

article image

Prepare to swoon PC gamer as former Civilization series devs who formed Oxide Games are now showcasing their 64-bit game engine Nitrous, and have gone straight for the jugular with space battles.

This isn't just any battle wots in space, but a mighty conflict between hundreds upon hundreds of units. They're all calculated individually, including their weapons turrets. It's powered by AMD's Mantle.

Good/Evil replaced by "ideologies" in Galactic Civilizations III, "more flexibility"

article image

Gone are the black and white days of good vs. evil in Galactic Civilizations as Stardock are introducing "ideologies" in their place. Statistically most preferred "neutral or good," said boss Brad Wardell.

The ethical scale was 'limiting' and Wardell prefers the Sith vs. Jedi approach where it becomes a 'matter of perspective'. The sandbox is also more important than campaigns.

Show more

Latest media

Trending Digital Sales Hunted by Gamehour