Galactic Civilizations III

Galactic Civilizations casts the player as the all-powerful leader of a space faring civilization that must explore, expand and colonize new worlds across the galaxy.
EU & US Release date: 14 May, 2015
gw score
9.0
excellent

Galactic Civilizations III Summary

9.0
excellent

Galactic Civilizations III Review

Boldly go where no man has gone before. Then blow it up with Nightmare Torpedoes.

Latest news

Competition: We have five Galactic Civilizations III - Founder Elite keys to give away (CLOSED)

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We're in a terrible spot of bother. We have five Founder Elite keys to Stardock's Galactic Civilizations III and can't trust ourselves not to lose our jobs and families as we get seduced by just-one-more-turn.

So we decided the best thing is to just give them away. These Founder Elite keys grant access to all future DLC and expansions to GalCiv 3 forever. They can't be bought anywhere, not even for love.

Stardock's 4X strategy Galactic Civilizations III out today

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The galaxy can be yours from today as Stardock's space 4X epic Galactic Civilizations III is available for PC conquerors, and takes full advantage of 64-bit systems to power this just-one-more-turn beast.

There are some "exclusive launch weekend ship parts" available to further customise our fleets. This is their "largest and most diverse" strategy sandbox to-date, and it's now available.

Galactic Civilization 3 "won’t be using DirectX 12" currently

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Sorry but the window of opportunity for Galactic Civilization 3 to use Microsoft's new DirectX 12 API never aligned, but Stardock's other big project - Ashes of the Singularity - does make "really heavy use of it".

This does mean GalCiv 3 will "just keep getting faster over time" as they improve it. Lead designer Paul Boyer tells us we can "ding through" turns no sweat.

Skyrim "a poor choice to promote" paying for mods, had "vibrant community around it already"

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Galactic Civilizations 3 lead designer Paul Boyer has said choosing Bethesda's The Elder Scrolls V: Skyrim as the 'flagship title' for the new integrated market for selling mods was "a poor choice" given its established community of creators.

In our interview on the space 4X, he says it 'understandably upset' people. Overall a market for purchasing mods would be "great for the game industry." It would need a new game to work.

Stardock's Galactic Civilizations III launches May 14th

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Our dominion over the stars begins May 14th when Stardock Games' Galactic Civilizations III launches, which is also a 64-bit only game and won't apologise for it neither, as it can "deliver an unprecedented 4X experience."

The return of the grand 4X series is already available through Early Access, but finally those rocky days are almost over. It's "extremely mod-friendly," from new races, to ships and beyond.

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