Galactic Civilizations III Summary
Thefor Stardock's excellent space 4X Galactic Civilizations 3 has dropped, adding Steam Workshop support. Yes, it's now surely only a matter of time before some enterprising modder adds Death Stars and Klingon Warbirds into the game.
There's already a tonne of community created content on there, over 500 items in fact. Here's a pretty nice, for instance, or how about... a
We're in a terrible spot of bother. We have five Founder Elite keys to Galactic Civilizations III and can't trust ourselves not to lose our jobs and families as we get seduced by just-one-more-turn.
So we decided the best thing is to just give them away. These Founder Elite keys grant access to all future DLC and expansions to GalCiv 3 forever. They can't be bought anywhere, not even for love.
The galaxy can be yours from today asspace 4X epic Galactic Civilizations III is available for PC conquerors, and takes full advantage of 64-bit systems to power this just-one-more-turn beast.
There are some "exclusive launch weekend ship parts" available to further customise our fleets. This is their "largest and most diverse" strategy sandbox to-date, and it's now available.
Sorry but the window of opportunity for Galactic Civilization 3 to usenew DirectX 12 API never aligned, but other big project - Ashes of the Singularity - does make "really heavy use of it".
This does mean GalCiv 3 will "just keep getting faster over time" as they improve it. Lead designer Paul Boyerwe can "ding through" turns no sweat.
Galactic Civilizations 3 lead designer Paul Boyer has said choosingThe Elder Scrolls V: Skyrim as the 'flagship title' for the new integrated market for selling mods was "a poor choice" given its established community of creators.
Inon the space 4X, he says it 'understandably upset' people. Overall a market for purchasing mods would be "great for the game industry." It would need a new game to work.