Hegemony Rome: The Rise of Caesar Summary

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Hegemony Rome: The Rise of Caesar Review

I came. I saw. Then all my men starved to death and I fell off my horse. Wait, that's not how it's meant to go...

Latest news

Mercenaries DLC out now for Hegemony Rome: The Rise Of Caesar

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Those legionnaires are pretty competent and all, but it's a bit boring going around conquering Gaul with just one unit, isn't it? Well, developer Longbow Games agrees, and it's just released a new Mercenaries DLC pack for Hegemony Rome: The Rise of Caesar.

Cough up $4.99 and you can hop over to your faction's Mercenary Outpost building to recruit six new troops from across Europe.

Free Bannermen DLC for Hegemony Rome: The Rise of Caesar

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Today the micro-DLC Bannermen is released for free by Longbow Games for Hegemony Rome: The Rise of Caesar. This new content adds some cosmetic touches to veteran units on the battlefield.

It includes "four fully-animated units" with the Roman Aquilifer and the Gallic Hornblower among them. They integrate into veteran units for a small morale boost. It's a 'thank you' from the devs.

Hegemony Rome: The Rise of Caesar fully released, launch trailer out now

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Hegemony Rome: The Rise of Caesar has left Early Access and is now available in complete form via digital download.

The historical strategy game tells the story of Caesar's conquest of Gaul, and takes place on a huge map of the area that can be seamlessly zoomed in and out of while you plan your military strategy, logistics and economic growth.

Hegemony Rome: The Rise of Caesar getting full release May 15

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Hegemony Rome: The Rise of Caesar will get a full digital release on May 15 and a boxed version on May 30. The title finally leaves Steam Early Access after being launched on the service back on 12 Feb 2014.

Hegemony Rome: The Rise of Caesar updated with new campaign chapter

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The Early Access version of Hegemony Rome: The Rise of Caesar is now marching into the fourth campaign chapter as Longbow Games releases the latest content update. They warn it's still a work in progress.

Group formation bugs have taken substantial losses in Longbow's assault, with auto-grouping "to come later". Siege mechanics have also been re-balanced and remain WIP.

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