Kingdom Come: Deliverance Summary
Kingdom Come: Deliverance is an upcoming RPG with a focus on historically accurate content and realistic combat, set in the 15th century medieval Kingdom of Bohemia. It's looking impressive, and it was due to be released this summer on PC, but it looks like it might be delayed because of those pesky console types.
It's all to do with publisher/distributor negotiations, as the unnamed publisher that Warhorse Studios is hoping to partner with, wants the PC version to launch alongside the console versions, and that isn't going to happen in the Summer because the console ports aren't ready yet.
Kingdom Come: Deliverance is a crowdfunded first-person medieval RPG that sheds magic and fantasy in favor of realism and compelling combat. The game has been in Alpha for some time and Warhorse Studios just released new updates for the Alpha today, but also hinted at plans and a release date for the Beta in 2016.
First-person melee combat is notoriously difficult to get right, so Kingdom Come: Deliverance developerhas a lot of work to do considering that roughly half the medieval RPG involves hitting peasants with swords.
A new developer diary video covers the team's efforts to create a more reactive, realistic combat system than games like, where you simply wipe your sword against a mudcrab until it falls over.
The absolutely-no-dragons RPG Kingdom Come: Deliverance from Czech Republic developerhas an E3 trailer teasing it's medieval open world full of strife, melee and sieges.
It's currently in Early Access with a technical Alpha version available to backers. This RPG is strictly 'fantasy free' so there's no giant spider caves or pillaging orc bands - just village bumpkins.
Last year sucked up a collective $89.1 million from gamer wallets aspledges successfully supported 1,980 game projects on the crowd-funding bazaar of curious oddities.
The games crown sights atop the rightful heir of medieval RPG, Kingdom Come: Deliverance, which was backed by 35,384 peasants who threw over £1.1 million at creator.