Lords of the Fallen Summary
The sequel to Lords of the Fallen is going in a somewhat different direction than the original, announces, with a greater focus on "building a richer story," which the first didn't do so well on.
Meanwhile the project's executive producer Tomasz Gop, formerly ofand The Witcher series, has left the project following their "different visions" for the follow-up RPG.
There's more futility on the science fiction horizon asand have announced a partnership on a new dystopic future. It's an action RPG IP they're working on but they won't surrender a name yet.
They boast of "innovative combat mechanics and an original character progression system" that's based off modular upgrades, and we'll earn them through "tight, visceral" action. A single teasing image has been released.
If you're in the mood for more dark, dingy dungeon-crawling with that man Harkyn, you'll be happy to know that Lords of the Fallen'sDLC drops in early March.
Ancient Labyrinth continues the main game's story, and adds a new location in the form of The Library, where the punishment for returning a book late is presumably extended torture of the soul followed by decapitation.
Despite someand unremarkable boss fights, CI Games' action fantasy RPG Lords of the Fallen was really rather enjoyable.
Here's some good news then; CI's executive producer Tomasz Gop has postedto confirm that " conceptual work on Lords of the Fallen 2 is underway."
Some unfortunate Lords of the Fallen players have been experiencing a game-breaking bug since the game launched last week, but a new patch released yesterday claims to have fixed it.
As bugs go, it was quite an impressive one - it caused players to fall into a pit in the Catacombs level and get stuck in an infinite loop of death. If that's happened to you already this patch won't get you out, but it should prevent the same thing happening in the future.