Lost Planet 2 Summary

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Capcom aims to shorten development cycles

Capcom aims to shorten development cycles

Capcom CEO Kenzo Tsujimoto has told investors the publisher hopes to cut development times from three or four years to around two and a half years.

Capcom has "history-making" 5m total sellers for fiscal 2011

Capcom has "history-making" 5m total sellers for fiscal 2011

Publisher Capcom's fiscal year report is out and things are great, no really they are. Sales were up 46% from the previous year, and profit leapfrogged 258%. That means $96 million got pocketed. PSP's Monster Hunter Freedom 3 "played the lead role" for Capcom's success, shipping a mighty 4.6m copies in just Japan.

Capcom reveal 2010 big IP sales

Capcom reveal 2010 big IP sales

December 31st saw Capcom's third quarter come to a close and now the publisher has released sales figures for their major releases in 2010. Dead Rising 2 has so far accumulated 2.2 million sold, Super Street Fighter IV grapples 1.6 million and Lost Planet 2 finds 1.5 million. They all lost to...

Takeuchi: This "fun period" has 'no set answer' to fiscal success

Takeuchi: This "fun period" has 'no set answer' to fiscal success

Capcom producer Jun Takeuchi has commented that our industry is enjoying a "fun period," thanks to the breadth of choices out there for studios. However it's also a "rough time for developers" as people "can't tell what you should be investing in" - no one has the answer. It's best not to have one?

Inafune 'scorns' Japanese industry

Inafune 'scorns' Japanese industry

Keiji Inafune, now formerly of Capcom, has called the Japanese games industry a "communist state," where working hard " is your own loss." Doing less is "more advantageous." Good games don't come from taking it easy, it involves risk. Overseas developers more "independent" and driven.

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